Here are my NEW additions with a updated version of the STREET FIGHT rules and my take on the Ultimate X Match in my HIGH WIRE FIGHT...
STREET FIGHTSWin Rumble Rating by 2,
then check Rumble Rating & Roll 1d6RUMBLE RATING +1
Rolls of 1,3,6 Slam on Bus Stop Bench
Rolls of 2,4,5 Throw into Brick Wall
RUMBLE RATING +2
Rolls of 1,4 STOP SIGN SHORYUKEN (4) finisher
Rolls of 2,6 Throw into Brick Wall
Rolls of 3,5 Slam on Bus Stop Bench
RUMBLE RATING +3
Roll of 6 STREET POST PSYCHO CRUSHER (2) finisher
Rolls of 2,5 Slam on Bus Stop Bench
Roll of 4 STOP SIGN SHORYUKEN (4) finisher
Roll of 1 Throw into Brick Wall
HIGH WIRE FIGHTOption 1 - Win by Rolling POP Twice / - FIGHTER rolls his/hers POP twice
Option 2 - Roll on Chart below when Rumble Rating is rolled2-4 + FIGHTER attempts to cross, but is smashed by - FIGHTER, - FIGHTER is on Offense
5-7 + FIGHTER tries to grab the Medallion/Belt and the - FIGHTER stops him, + FIGHTER rolls on Defense
8-10 Stalemate, reroll initiative complete with fast forward
11-12 + FIGHTER crosses, roll 1d6
ODD: You grab and secure the Medallion/Belt and wins the fight
EVEN: Medallion/Belt does not give - FIGHTER takes over on Offense