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Post by Dustin on Jun 5, 2020 16:12:53 GMT -6
So,
I have decided that since I play GFP as a pro-wrestling promotion, rather than an MMA one, I'm going to not use Fast Forward. I think the game plays just fine without a quick ending. Now, I might consider it if an MMA guy rolls his; that's still up in the air. Have any of you tried or considered that? I'd love to hear from you.
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Post by Crimson Cross on Jun 5, 2020 17:36:46 GMT -6
Never thought about not using the FF, but that is a interesting twist on making it more a pro wrestling vibe with no knockouts, pretty cool tweak to the game...
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Post by Dustin on Jun 5, 2020 18:56:17 GMT -6
Never thought about not using the FF, but that is a interesting twist on making it more a pro wrestling vibe with no knockouts, pretty cool tweak to the game... The cool thing about GFP is it can be played as an MMA game or a wresting game.
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Post by stubucco on Jun 6, 2020 17:41:33 GMT -6
Dustin, I too play it as pro wrestling, and that’s intriguing. Whenever it did happen, i.e., whenever the FF ended a match, I just viewed it as a quick body slam or flash pin, more than a knockout. But, removing it could work too.
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Post by Dustin on Jun 6, 2020 23:14:10 GMT -6
The last show I played, I didn't use FF and it went well.
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Post by jjaconetti on Jun 7, 2020 23:06:39 GMT -6
I also treat it like hitting the person right at the bell and then story line it up for the results.
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Post by Dustin on Jun 8, 2020 9:08:13 GMT -6
I also treat it like hitting the person right at the bell and then story line it up for the results. FF is perfect for the FLY-BY.
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Post by jjaconetti on Jun 9, 2020 8:45:15 GMT -6
I also treat it like hitting the person right at the bell and then story line it up for the results. FF is perfect for the FLY-BY. Jump right into the arm-bar for the win! LOL
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