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Post by mtblaze99 on Feb 4, 2022 6:56:38 GMT -6
Cage match rules
A match used to settle feuds to win must escape the cage. Fatigue is added based on weight class Light - 1x Middle - 2x Heavy - 3x the amount of times hitting the cage. Example Soldier Ant would need to hit the cage twice while Powermonger would be three. Roll 1D6 random number to add to POP. Use when the positive fighter rolls even for Rumble Rating. The term you is the positive fighter. Cage chart 1 - You attempt to escape the cage by climbing over but the opponent catches up roll Rumble Rating You win - You smash the opponent's head on top of the cage he falls off hard you jump to the floor below for the win Opponent wins - The opponent grabs you and throws you down to the ring below then he exits the cage. Opponent wins match.
2 - You slam the opponent's face into the cage. Roll on positive or cage chart
3 - You rush the opponent roll Rumble Rating You win - You slam the opponent back first into the cage Opponent wins - The opponent side steps and sends you flying face first into the cage. Roll positive
4 - You and the opponent trade punches in the middle of the ring. The crowd goes crazy. Roll Rumble Rating.
5 - You humiliate your opponent by grating his face on the cage. Add 1D6 number to opponent's POP. Roll on positive or cage chart.
6 - You attempt your finisher roll Rumble Rating You win - You use your finisher opponent rolls FINISHER plus POP. Opponent wins - The opponent hits you with a low blow then uses his finisher you roll FINISHER plus POP. If no escape roll on positive.
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Post by mtblaze99 on Feb 8, 2022 5:15:06 GMT -6
Yes Raging Skull said Graveyard. Graveyard match coming soon.
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Post by mtblaze99 on Feb 12, 2022 18:12:38 GMT -6
Still working on the Graveyard match. Narrowing it down to two locations. On one side of the ring a graveyard with an open plot on the other side a hearse with a gate.
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Post by mtblaze99 on Feb 14, 2022 9:10:20 GMT -6
ICOF Outside the ring Brawl Chart \ IFC Hardcore match.
Use this chart when the positive fighter rolls rumble rating then roll 1D6 if the roll is even roll on this chart if the number is odd play normally. A Fighter who takes damage from punishment depends on the weight class Light= 1x Middle = 2x Heavy =3x will add one 1D6 number to their POP. example hit with bell is one time so Light class would add dice random number to POP rating.
Can still use this in Duo matches. A Positive tag can happen in the ring or outside the ring. A Negative tag will only happen inside the ring.
2 - You attempt to throw the opponent into the ringside post roll Rumble Rating. You win - The opponent slams into the post. roll positive or Brawl chart Opponent wins - The opponent reversed the move and throws you into the ringside barrier. Opponent rolls on positive or Brawl chart
3- You throw the opponent into the ringside stairs roll Rumble Rating You win or tie - You run towards the opponent and deliver a knee to the face as the back of his head hits the steps. Roll on Positive or on brawl chart Opponent wins - The opponent moves as you slam your knee into the stairs. Opponent rolls on Positive or on brawl chart
4 - The opponent slumps by the time keepers area. You grab him and he smashes you with the bell. Opponent rolls on positive or Brawl chart.
5 - You toss the opponent into the poor camera man. You pick up the Video cam Roll Rumble Rating You win - You smash the cam onto the opponent roll again on positive or Brawl chart. Opponent wins - The opponent delivers a low blow out of desperation. Opponent rolls on positive or Brawl chart.
6 - You place the opponent on the announcers table on go to the ring apron. You climb up to the top turnbuckle roll Rumble Rating. You win - You come crashing down on the opponent using a flying elbow add one random 1D6 number to both fighters POP. You recover and toss the opponent into the ring. Opponent rolls POP. Opponent wins - The opponent moves and you crash into the announce table hard. Add one random 1D6 number to your POP. The opponent throws you into the ring roll POP.
If announcing table has already destroyed substitute with Roll Rumble Rating You win or tie - You pick up a piece of the table an smash the opponent with it. Roll on positive or this chart Opponent wins - The opponent counters with a low blow. Then he grabs a cord and starts choking you with it. Opponent rolls on positive or this chart
7-8 - Roll Rumble Rating You win - You use a foreign object of your choice on the opponent. Add random 1D6 number to opponents POP. Roll on brawl chart. Opponent wins - The opponent hits you with a foreign object of his choice. Add random 1D6 number to your POP. Opponent rolls on Brawl chart.
9 - You try to spear the opponent who's leaning on the ringside barrier roll Rumble Rating You win - You slam into the opponent causing the barrier to fall both of you are in the crowd. Roll on positive or Brawl chart. Opponent wins - the opponent moves and you go flying into the crowd. Opponent rolls on positive or Brawl chart.
10 - The opponent resorts to thumb to you eye. He grabs a chair and smashes you over the head. Opponent rolls on positive or Brawl chart.
11 - You attempt to use your finisher outside the ring Roll Rumble Rating. You win - You hit your finisher and toss the opponent into the ring for the cover. Opponent rolls Pop plus finisher Opponent wins - The opponent counters and uses his finisher and tosses you in the ring for the cover. Roll your Pop plus finisher Tie - Nobody can get the upper hand roll on Brawl chart.
12 - Someone runs interference roll Rumble Rating You win - Your ally or opponent's enemy comes out and double teams the opponent. Use Duos finisher if in a Duo, otherwise use single Finish for you and ally/opponent enemy. Opponent rolls Pop plus whichever finish combination Opponent wins - The opponent's ally or your enemy comes out and double teams you. Use Duos finisher if in a Duo, otherwise use single finish for opponent and their ally/ your enemy. You roll your Pop plus whichever finish combination. Tie - An ally/ enemy on each side comes out and the match becomes a brawl. Referee will call a No Contest on a roll of three. Otherwise roll Rumble Rating. ( For Duos Matches the non-legal partners come to cause the brawl.)
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Post by mtblaze99 on Feb 20, 2022 4:37:59 GMT -6
Updated fatigue for Cage match.
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Post by mtblaze99 on Feb 20, 2022 5:45:51 GMT -6
Graveyard match
This battle takes place in a graveyard. The ring is set up in the middle with graves on one side and a hearse on the other. The objective is to place your opponent in the open grave and keep him in for a five count. (rolling POP twice. and hitting the number(s) twice) The fatigue factor will be based on weight class Light 1x Middle 2x Heavy 3x example - Soldier Ant would have to take damage twice before adding fatigue while Powermonger three times. After rolling Rumble Rating roll 1D6 if the result is odd roll on Graveyard Chart. Even play normally. Once you leave the safety of the ring there's no going back.
Graveyard Chart
1 - You attempt to throw opponent into the parked hearse roll Rumble Rating You win - You slam the opponent headfirst into the hearse. Opponent wins - The opponent counters you go crashing into the hearse. continue on graveyard chart.
2 - You use a specialty move on the opponent in the graveyard Continue on graveyard chart.
3 - The opponent grabs a handful of dirt and tosses it in your face. Opponent rolls on graveyard chart.
4- You find a shovel and attempt to use it when the opponent grabs the other end roll Rumble Rating You win - You gain control of the shovel and smack the opponent with it. add one random 1D6 number to opponents POP. Opponent wins - The opponent gains control of the shovel and smashes you with it. add one random 1D6 number to your POP. continue on graveyard chart.
5- You throw the opponent into the cemetery gate then you charge at him roll Rumble Rating. You win - You sandwich the opponent between your body crashing in and the bars of the gate. Opponent wins - The opponent moves and you crash hard into the gate. continue on graveyard chart.
6- You slam the opponent into a tombstone. continue on graveyard chart.
7- The opponent counters and throws you into the old tree. Opponent continues on graveyard chart.
8 - Roll Rumble Rating. You win - You use your finisher on the opponent and toss him in the grave. Opponent win - Opponent uses there finished on you and tosses you into the grave. Roll POP rating plus finisher. If pop hit the person stays in the grave and we have a winner. If pop doesn't hit then continue on graveyard chart.
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Post by mtblaze99 on Feb 20, 2022 6:00:19 GMT -6
Replaced 1D6 with Rumble Rating for Cage and ICOF Brawl chart
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Post by mtblaze99 on Feb 25, 2022 12:02:06 GMT -6
What did Thorn mean by the match needs time to grow....
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Post by mtblaze99 on Mar 5, 2022 13:49:50 GMT -6
In the Disenchanted Forest Thorn is tending to her special project when she hears a snap come from behind her. She spins around to see Creeper Vyle walk into the clearing. Thorn - Why Mr Vyle I've been expecting you CV - No need for formality Creeper will be fine. I see that your project is coming along nicely. Thorn - Still needs some time to grow. It needs to be stronger. CV - Well I just saw something to my liking. Would you have any seeds for that one over there. Thorn - That can be arranged you must want to bring some serious hurt to your opponent with that. CV - just a little more then you do. Creeper spots a tree near the dwelling. CV - Would that be..it's beautiful. Thorn - Why yes that's a Dread Tree. CV - I've only heard stories about it. I didn't think that it existed. Thorn - Only three in existence you have to know where to find them. CV - Is there any chance that you have a seed from one. Thorn - I can get one for a price. CV - Money or plants is not a problem. Thorn - I see...your have it in a week. CV - See you then. Creeper leaves the clearing.
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Post by blueeagle on Mar 5, 2022 14:34:31 GMT -6
How is this a special match ?
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Post by mtblaze99 on Mar 5, 2022 14:45:42 GMT -6
How is this a special match ? It's the storyline leading up to it. For Thorn a female version and for Creeper a male version as well as ..something else....
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Post by mtblaze99 on Mar 6, 2022 11:15:13 GMT -6
It's time for the women of ICOF and IFC to get in the action
Valkyrie division / IFC Women's Hardcore Match Use this chart when the positive fighter rolls rumble rating then roll 1D6 if the roll is even roll on this chart if the number is odd play normally. A Fighter who takes damage from punishment depends on the weight class Light= 1 Middle = 2 Heavy =3 will add one 1D6 number to their POP. Or Middle = 1 Heavy = 2
2 - Both women grab each others hair roll Rumble Rating. You win or tie - You swing the opponent by her hair into the ringside steps roll positive or on Brawl chart Opponent wins - She swing you into the ringside steps.Opponent rolls on positive or Brawl chart
3 - You use on of your specialty moves on the opponent outside the ring roll on positive or Brawl chart.
4- You toss the opponent into the time keepers area. You go to grab her when she smashes you with the bell. Opponent rolls on positive or brawl chart.
5- A brawl starts roll Rumble Rating You win or tie - You throw the opponent into the ring post roll on positive or Brawl chart Opponent wins- She reverses the move and you are sent into the ring post. Opponent rolls on positive or Brawl chart.
6 - You place the opponent on the announcers table and go for a high risk maneuver. Roll Rumble Rating. You win or tie - You come crashing down on the opponent using a flying elbow add one random 1D6 number to both fighters POP. You recover and toss the opponent into the ring. Opponent rolls POP. Opponent wins - The opponent moves and you crash into the announce table hard. Add one random 1D6 number to your POP. The opponent throws you into the ring roll POP.
If announcing table has already destroyed roll Rumble Rating You win or tie - You grab a piece of table and smash the opponent with it. Roll on positive or again on this chart Opponent wins - The opponent grabs one of the monitors and smashes your knee with it. Opponent rolls on positive or this chart.
7 - You fight near the ringside barrier roll Rumble Rating. You win or tie - You pick up the opponent and drop her chest first on to the barrier roll on positive or Brawl chart Opponent wins - She picks you up and drops you face first into the barrier. Opponent rolls on positive or Brawl chart.
8 - The opponent resorts to thumb to you eye. She then Fingernail rakes your back Opponent rolls on positive or Brawl chart
9-10 Roll Rumble Rating You win or tie - You use a weapon of your choice on the opponent. Add D6 result to opponent's POP. Roll positive or on Brawl Chart Opponent wins - The opponent uses a weapon of her choice on you. Add D6 result to your POP. Opponent rolls on positive or Brawl chart.
11 - You attempt to use your finisher outside the ring Roll Rumble Rating. You win - You hit your finisher and toss the opponent into the ring for the cover. Opponent rolls Pop plus finisher Opponent wins - The opponent counters and uses her finisher and tosses you in the ring for the cover. Roll your Pop plus finisher Tie - Nobody can get the upper hand roll on Brawl chart.
12 - Someone runs interference roll Rumble Rating You win - Your ally or opponent's enemy comes out and double teams the opponent. Use Duos finisher if in a Duo, otherwise use single Finish for you and ally/opponent enemy. Opponent rolls Pop plus whichever finish combination Opponent wins - The opponent's ally or your enemy comes out and double teams you. Use Duos finisher if in a Duo, otherwise use single finish for opponent and their ally/ your enemy. You roll your Pop plus whichever finish combination. Tie - An ally/ enemy on each side comes out and the match becomes a brawl. Referee will call a No Contest on a roll of three. Otherwise roll Rumble Rating. ( For Duos Matches the non-legal partners come to cause the brawl.)
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Post by mtblaze99 on Mar 6, 2022 13:06:54 GMT -6
Updated ICOF / IFC Hardcore match
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Post by mtblaze99 on Mar 9, 2022 11:06:06 GMT -6
Thorn has introduced her type of match to the IFC. The Rose Bush Cage Match. It's a cage that was made out of rose bushes. The is multiple comes roses growing at the top of the cage along with vines on various locations of the cage. Also thorns will be located as well in various locations. A gate base been fused into the cage for fighters going in and out of the ring. The objective is to escape the cage through the door or over the top. Fatigue is based on weight class Light = 1 Middle = 2 Heavy = 3 or Middle = 1 Heavy = 2. For whichever weight class system is used. This determines how many times you hit the cage before taking damage. When Rumble Rating is rolled roll D6 if its odd roll on chart if even play normally Whenever someone hit the cage roll D6 Even - There are thorns in that location. Automatically add D6 number to POP Odd - There are no thorns You is referring to fighter on positive
1 - You attempt to escape the cage the opponent tries to stop you roll Rumble Rating You win or tie - You grab the opponent by the hair and slam her on top of the cage causing her to fall back into the ring. You climb down the cage for the win. Opponent wins - The opponent grabs you by the hair along with a vine. She then ties you to the cage and drops down and exits the cage through the door. Opponent wins.
2 - You slam the opponent's face into the cage. Roll on positive or again on this chart
3 - You and the opponent grab each others hair. Roll Rumble Rating You win or Tie - You swing the opponent by the hair into the cage. Roll on positive or again on this chart Opponent wins - She swings you by the hair into the cage. Opponent rolls on positive or again on this chart
4- You rip one of the vines off the cage. Roll Rumble Rating You win or tie - You whip the opponent with the thorny vine. Opponent rolls POP. If no escape roll on positive or this chart Opponent wins - The opponent gains control of the vine and chokes you with it. Roll your POP If no escape Opponent rolls on positive or this chart.
5 - Catfight. Both women fight in the middle of the ring. The crowd goes nuts. Roll Rumble Rating.
6 - You attempt to use your finisher on the opponent. She may counter roll Rumble Rating. You win - You use your finisher and attempt to exit the cage opponent roll POP plus finisher. Opponent wins - She reverses and the hits her Finisher. She may attempt to leave the cage. Roll you POP plus finisher. Tie - No one can get the upper hand roll Rumble Rating.
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Post by mtblaze99 on Mar 10, 2022 2:55:41 GMT -6
Coming soon from Creeper Vyle....Thornwood Cell Match
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